First Master's Board
Crucible Mode bonuses: First Degree +4,000, Second Degree +6,250, Third Degree +9,000. Boss: Borgny the Venomous, toxic mass.
Board
Moves
Every tile on the board, in order. Forks are listed side by side; the game data says nothing about which fork is better — that's what the strategy tabs are for.
- Start (node 0)
- Enemy Strix piece (node 1)
- Enemy morbol piece, seedling piece, ochu piece, carrion broth (node 2) · or · Random (triple card) one of: corpse flower piece, queen hawk piece / Treasure coffer #1 (node 3)
- Shop #1 (node 4)
- Campsite #1 — heals you and up to 2 familiars (node 5) · or · Random (triple card) one of: ice dragon piece, ice sprite / Treasure coffer #2 (node 6)
- Elite enemy gargoyle piece (node 7)
- Random (triple card) one of: administrator piece, bug piece, footman piece, dreadnaught piece, drone piece, cobra piece / Treasure coffer #3 / Campsite #2 (node 8) · or · Treasure coffer #4 (node 9)
- Elite enemy golem piece (node 10) · or · Enemy treant piece, slug piece, sapling piece, diremite piece, biloko piece (node 11)
- Random (triple card) one of: Progenitrix piece, grenade piece, bomb piece, snoll piece, pyrobolus piece / Shop #2 (node 12) · or · Shop #3 (node 13)
- Boss Borgny the Venomous, toxic mass (node 14)
Score bonuses on this board
Point values from the game data. Bonuses that don't apply on this board are omitted.
| Bonus | Condition | Points |
|---|---|---|
| Willing Sacrifice I | Clear the board with 3 incapacitated familiars. | 250 |
| Willing Sacrifice II | Clear the board with 2 incapacitated familiars. | 500 |
| Willing Sacrifice III | Clear the board with 1 incapacitated familiar. | 750 |
| No Beast Left Behind | Clear the board with no incapacitated familiars. | 1,000 |
| Beast Squad I | Clear the board with a team of 6 or 7 familiars. | 1,250 |
| Beast Squad II | Clear the board with a team of 4 or 5 familiars. | 2,500 |
| Beast Squad III | Clear the board with a team of 1 to 3 familiars. | 4,250 |
| Self-preservation | Clear the board with beastmaster HP at 100%. | 250 |
| Selfless | Clear the board with all familiar HP at 100%. | 1,000 |
| Unbeastable | Clear the board without being afflicted by Damage Down or Vulnerability Up. | 1,250 |
| Nameday Attire | Clear the board without acquiring any beast gear. | 750 |
| Walking Armory | Clear the board in possession of 10 pieces of beast gear. | 500 |
| Economic Ethos | Clear the board without using crucible items. | 750 |
| Habitual Hoarder | Clear the board in possession of 10 crucible items. | 1,000 |
| Starve the Fever | Clear the board without feeding any familiars. | 750 |
| Coin Clutcher | Clear the board without spending territory tokens. | 500 |
| Rolling in Riches | Clear the board in possession of at least 2,000 territory tokens. | 500 |
| Sleepless Survival | Clear the board without resting at a campsite. | 375 |
| Beastkin Gambit | Clear the board with a team of only beastkin. | 750 |
| Vilekin Gambit | Clear the board with a team of only vilekin. | 750 |
| Cloudkin Gambit | Clear the board with a team of only cloudkin. | 750 |
| Seedkin Gambit | Clear the board with a team of only seedkin. | 750 |
| Wavekin Gambit | Clear the board with a team of only wavekin. | 750 |
| Scalekin Gambit | Clear the board with a team of only scalekin. | 750 |
| Soulkin Gambit | Clear the board with a team of only soulkin. | 750 |
| Ashkin Gambit | Clear the board with a team of only ashkin. | 750 |
| First Degree | Clear the board under the first degree. | 4,000 |
| Second Degree | Clear the board under the second degree. | 6,250 |
| Third Degree | Clear the board under the third degree. | 9,000 |
Team comps
12/12 at beast rank 20, from the FC guide's team screenshot.
Mrhappy1227's Legendary clear. Behemoth and Coeurl (rank 1) are visible; the cropped top row's stats match Cu Sith — confirm.
Bring the lot and pick three per stop; each battle page names the suggested trio. Not a scoring comp (roster-size bonus is lost).
Strategy
Normal clear
Bring the full squad (see Team comps above — First Master’s Board allows the cap shown in the header). This is the leveling run: everyone gains rank XP, so follow the cap − 3 rule from the Crucible overview if you’re leveling the whole team.
Safe route
Right at the first fork, left at the second, right at the third. Possibly skips a fight, guarantees a campsite and a second shop, and only one normal enemy before the boss. Take any poison resistance you see — an Angel Robe makes Borgny trivial.
Coverage roster
Mantis, Damselfly, Wespe, Behemoth, Worm, Geshunpest, Coblyn, Adamantoise, Diremite, Drake, Gigantoad, Spriggan. Arguably easier than the third board, but gear upgrades start to matter here (IL 120 sync).
Source: Icy Veins — Crucible guide.
Legendary run
Team: Beastkin trio — Cu Sith, Behemoth, Coeurl (Coeurl at rank 1). The full comp is under Team comps above; load it into the builder from there.
Route: the FC guide’s map shows the path taken in red. To draw it on the board map here, list the node ids in walking order in src/data/curated/routes.json under "masters-1" — the ids are printed next to each tile on the map.
Source: Mrhappy1227 — First Master’s Board LEGENDARY rank clear.