Gear
Your own best-in-slot first, then the 203 familiar-side items from the game data — beast gear, feed and Crucible consumables — with their in-game effect text.
Player gear & best-in-slot
Best-in-slot
Set on xivgear: Beastmaster BiS.
Left side is the level 90 Beastmaster artifact set (Horns / Furs / Armguards / Slops / Boots, all +4, i130) — it’s equal to i130 gear, so there’s nothing to chase there. Right side is a mix of Augmented Ironworks and Dreadwyrm accessories.
| Slot | BiS | No-achievement BiS |
|---|---|---|
| Weapon | Beastliege’s Hand Axe (i135) | Guttler (i135 relic) |
| Off-hand | Beastliege’s Hoplon (i135) | Kornago Hoplon (i135 relic) |
| Head / Body / Hands / Legs / Feet | Beastmaster’s artifact +4 (i130) | same |
| Ears | Beastmaster’s Earrings (i135) | Dreadwyrm Earring of Fending |
| Neck | Dreadwyrm Choker of Fending | same |
| Wrist | Aug. Ironworks Bracelet of Slaying | same |
| Rings | Aug. Ironworks Ring of Slaying + Dreadwyrm Ring of Slaying | same |
| Food | Rock-fisted Popoto Stew | same |
Melds on the BiS set total 9× Critical Hit IV, 4× Determination IV, 2× Direct Hit IV. The Beastliege axe + shield are the same stats as Guttler Unleashed + Augmented Kornago.
Upgrade order: weapon → armor → shield. The full BiS conversion takes 416 Bright Remnants of Resilience (832 Faded Remnants).
Avoid Azeyma’s Earrings and Neophyte’s Ring for synced level 50 Crucible: they sync to lower STR and VIT inside the instance.
Food — anything that matches Popoto Stew’s stats works:
- Sykon Bavarois
- Archon Burger
- Melon Pie
- Honeyed Dragonfruit
- Driftwood Catfish Pie
- Vegetable Soup
- Roast Chicken
- Pães de Queijo
Familiar items
Beast Gear
| Item | Effect | Sells |
|---|---|---|
Maximum HP +20% | 98 | |
Revives beastmaster upon KO by sacrificing the summoned familiar. Ineffective if a familiar is not summoned. | 35 | |
Recovers 25% of maximum HP at the end of battles. | 175 | |
Procures one random beast potion upon resting at campsites. | 35 | |
Magic Vulnerability -10% | 56 | |
Physical Vulnerability -15% | 63 | |
Physical Damage Dealt +10% Critical Hit Rate +3% ※Effects also apply to summoned familiar. | 190 | |
Magic Damage Dealt +20% ※Effects also apply to summoned familiar. | 190 | |
Physical Damage Dealt +12% Evasion +3% | 174 | |
Physical Damage Dealt +5% Physical Vulnerability -5% | 84 | |
Critical Hit Power +35 Damage Dealt +3% Maximum HP +7% | 174 | |
Evasion +8% Movement Speed +50% Increases HP recovery via actions and crucible items by 15%. | 91 | |
Damage Taken -10% Maximum HP +7% | 104 | |
Damage Taken -30% Slow +10% 30% chance to absorb ice damage as HP. | 140 | |
30% chance to absorb earth damage as HP. 10% chance to grant Stoneskin upon blocking with shield. Stoneskin Effect: Absorbs damage totaling 15% of maximum HP Duration: 60s | 266 | |
Block Strength +50% 30% chance to absorb water damage as HP. 10% chance to grant Reflect upon blocking with shield. Reflect Effect: Reflects most magic attacks back at the caster Duration: 60s | 214 | |
Block Strength +75% Magic Vulnerability -10% | 82 | |
Petrification Resistance +100% Blind Resistance +100% Paralysis Resistance +100% | 84 | |
Damage Dealt +12% Paralysis Resistance +100% 10% chance to recover TP upon completing a combo with a beastmaster instinctual skill. | 238 | |
Block Strength +30% Evasion +10% | 94 | |
Movement Speed -20% Damage Taken -20% Maximum HP +30% | 226 | |
Critical Hit Rate +15% Blind Resistance +100% | 112 | |
Damage Taken -7% Poison Resistance +100% 5% chance to grant one stack of Rehabilitation upon suffering damage. Rehabilitation Effect: Restores 3% of maximum HP at regular intervals Duration: 12s Maximum Stacks: 8 | 189 | |
Block Strength +125% Damage Taken -25% Maximum HP +35% | 390 | |
Magic Damage Dealt +18% Magic Vulnerability -15% Increases HP recovery via actions and crucible items by 15%. | 220 | |
Maximum HP +6% Evasion +8% Sleep Resistance +100% | 122 | |
Maximum HP +30% Damage Dealt +18% Grants Excellence upon completing a combo with a beastmaster instinctual skill. Excellence Effect: Nullifies most attacks and increases damage dealt by 10% Duration: 9s | 420 | |
20% chance to grant one stack of Blink upon suffering damage. Blink Effect: Nullifies most physical attacks, reducing one stack per nullification Duration: 120s | 150 | |
Maximum HP +10% Damage Taken -5% Doom Resistance +100% | 99 | |
Deals unaspected damage with a potency of 360 each time you suffer physical damage. Counter damage is affected by magic damage increase effects of other beast gear, items, and abilities. | 168 | |
Damage Dealt +1% 35% chance to offer escape from an enemy space, thus avoiding battle and forfeiting loot. Ineffective on elite enemy or boss spaces. Grants one stack of Guerrilla Tactics upon fleeing. Guerrilla Tactics Effect: Increases damage dealt by 18% and evasion by 4% | 90 | |
Maximum HP +12% 25% chance to recover TP upon completing a combo with a beastmaster instinctual skill. | 167 | |
Physical Vulnerability -9% 10% chance to recover TP upon completing a combo with a beastmaster instinctual skill. | 81 | |
Magic Vulnerability -15% Maximum HP +5% Stun Resistance +100% | 112 | |
Rapid Recast +25% Damage Taken -7% Maximum HP +15% | 190 | |
Rapid Recast +15% Physical Vulnerability -8% | 74 | |
Rapid Recast +15% Magic Vulnerability -8% | 86 | |
Deals additional fire damage with a potency of 240 after each auto-attack. Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities. When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect. | 168 | |
Deals additional ice damage with a potency of 240 after each auto-attack. Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities. When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect. | 168 | |
Deals additional lightning damage with a potency of 240 after each auto-attack. Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities. When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect. | 168 | |
Deals additional earth damage with a potency of 240 after each auto-attack. Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities. When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect. | 168 | |
Deals additional water damage with a potency of 240 after each auto-attack. Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities. When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect. | 168 | |
Deals additional wind damage with a potency of 240 after each auto-attack. Additional damage is affected by magic damage increase effects of other beast gear, items, and abilities. When carrying multiple pieces of beast gear that influence auto-attacks, only one will take effect. | 168 | |
Maximum HP +17% Evasion +8% Grants one stack of Haste for each attack evaded. Haste Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 2% Duration: 60s Maximum Stacks: 5 | 175 | |
Haste +2% Physical Damage Dealt +3% | 63 | |
Haste +5% Critical Hit Rate +5% | 91 | |
30% chance to absorb wind damage as HP. 50% chance to grant Blink upon blocking with shield. Blink Effect: Nullifies most physical attacks, reducing one stack per nullification Duration: 120s | 224 | |
Magic Vulnerability -10% Increases HP recovery via actions and crucible items by 15%. Grants Keen Edge upon evading an attack. Keen Edge Effect: Inflicts damage over time on self in exchange for increasing damage dealt by 30% Duration: 21s | 154 | |
Damage Taken -15% Magic Damage Dealt +20% Increases HP recovery via actions and crucible items by 30%. | 264 | |
Damage Dealt +25% Movement Speed -20% | 268 | |
Damage Taken -15% Maximum HP +15% | 172 | |
Damage Taken -5% Physical Damage Dealt +5% Maximum HP +5% | 113 | |
Damage Taken -10% Maximum HP +5% | 85 | |
Physical Vulnerability -10% Critical Hit Rate +15% | 126 | |
Critical Hit Rate +8% 25% chance to grant one stack of Damage Up upon landing a critical hit. Damage Up Effect: Increases damage dealt by 3% Duration: 30s Maximum Stacks: 8 | 87 | |
Critical Hit Rate +15% Maximum HP +2% | 84 | |
Haste +1% Grants two items on treasure spaces. | 200 | |
Loot Drop Rate +80% Damage Taken -8% Maximum HP +18% | 172 | |
Loot Drop Rate +70% Haste +2% | 50 | |
Loot Drop Rate +40% Evasion +2% | 30 | |
Damage Dealt +30% 5% chance to inflict Stun on self upon suffering damage. Duration: 3s | 315 | |
30% chance to absorb lightning damage as HP. 5% chance of granting one stack of High Wire upon landing a critical hit. High Wire Effect: Increases damage dealt by 10% and reduces damage taken by 5% Duration: 180s Maximum Stacks: 4 | 161 | |
Grants one stack of Magic Vulnerability Down upon blocking with shield. Magic Vulnerability Down Effect: Reduces magic damage taken by 5% Duration: 60s Maximum Stacks: 8 | 84 | |
Rapid Recast +10% 25% chance to recover TP upon completing a combo with a beastmaster instinctual skill. | 113 | |
Damage Dealt +25% Haste +5% 10% chance to inflict Chains of Condemnation on self upon landing a critical hit. Chains of Condemnation Effect: Suffers magic damage upon moving Duration: 9s | 262 | |
Block Strength +50% Damage Dealt +3% 30% chance to absorb fire damage as HP. | 116 | |
Territory Tokens Earned +25% Critical Hit Rate -10% Damage Dealt +5% | 24 | |
Territory Tokens Earned +25% Physical Vulnerability -10% | 52 | |
Territory Tokens Earned +25% Evasion +4% Maximum HP +12% | 101 | |
Maximum HP +3% TP Accumulation +25% | 113 | |
Damage Dealt +20% TP Accumulation +20% 1% chance to inflict Doom on self upon suffering damage. Duration: 2s | 264 | |
Maximum HP +5% TP Accumulation +5% Grants one stack of High Wire upon defeating an enemy. High Wire Effect: Increases damage dealt by 10% and reduces damage taken by 5% Duration: 180s Maximum Stacks: 4 | 170 | |
Evasion +10% Maximum HP -8% 2% chance to grant one stack of Rehabilitation upon landing a critical hit. Rehabilitation Effect: Restores 3% of maximum HP at regular intervals Duration: 12s Maximum Stacks: 8 | 129 | |
Haste +6% | 76 | |
Block Strength +100% Physical Vulnerability -5% Maximum HP +2% | 64 |
Feed
| Item | Effect | Sells |
|---|---|---|
Maximum HP +15% Damage Dealt +5% Additional Effect: Restores 10% of HP upon consumption Additional Effect: Increases familiar's earned EXP by 25% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Maximum HP +30% Damage Dealt +10% Additional Effect: Restores 18% of HP upon consumption Additional Effect: Increases familiar's earned EXP by 50% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Physical Damage Dealt +20% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Aetheric Burst Potency +35% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Physical Vulnerability -25% Aetheric Burst Potency +10% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Critical Hit Rate +35% Magic Vulnerability -30% Maximum HP +10% Additional Effect: Restores 7% of HP upon consumption [Suitable for soulkin.] | — | |
Aetheric Burst Potency +10% Grants one stack of Physical Damage Up upon landing a critical hit. Physical Damage Up Effect: Increases physical damage dealt by 10% Duration: 30s Maximum Stacks: 5 [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Critical Hit Power +60 Aetheric Burst Potency +10% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Haste +5% Physical Damage Dealt +25% [Suitable for beastkin, vilekin, cloudkin, wavekin, and scalekin.] | — | |
Haste +15% Damage Dealt +5% Maximum HP +35% Additional Effect: Restores 20% of HP upon consumption [Suitable for seedkin.] | — | |
Evasion +10% Physical Damage Dealt +10% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, and ashkin.] | — | |
Haste +5% Maximum HP +50% Additional Effect: Restores 26% of HP upon consumption [Suitable for beastkin, vilekin, cloudkin, wavekin, and scalekin.] | — | |
Haste +5% Aetheric Burst Potency +25% [Suitable for beastkin, vilekin, cloudkin, wavekin, and scalekin.] | — | |
Poison Resistance +100% Damage Taken -10% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Paralysis Resistance +100% Damage Taken -10% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Blind Resistance +100% Damage Taken -10% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Petrification Resistance +100% Damage Taken -10% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Sleep Resistance +100% Damage Taken -10% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Physical Damage Dealt +20% TP Accumulation +50% [Suitable for cloudkin.] | — | |
Maximum HP +30% Damage Dealt +15% Additional Effect: Restores 18% of HP upon consumption Grants one stack of Rehabilitation upon defeating an enemy. Rehabilitation Effect: Restores 3% of maximum HP at regular intervals Duration: 6s Maximum Stacks: 8 [Suitable for wavekin.] | — | |
Critical Hit Rate +50% Damage Dealt +35% Additional Effect: Inflicts damage over time on self [Suitable for vilekin.] | — | |
Maximum HP +20% Critical Hit Rate +15% Additional Effect: Restores 13% of HP upon consumption 5% chance to grant one stack of Rehabilitation upon landing a critical hit. Rehabilitation Effect: Restores 3% of maximum HP at regular intervals Duration: 6s Maximum Stacks: 8 [Suitable for wavekin.] | — | |
Damage Dealt +10% Damage Taken -10% Additional Effect: Preserves the effects of feed when resting at a campsite [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Physical Damage Dealt +10% 30% chance to recover TP upon completing a combo with a familiar instinctual skill. [Suitable for beastkin, vilekin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Grants Reflect when summoned by a beastmaster. Reflect Effect: Reflects most magic attacks back at the caster Duration: 60s [Suitable for scalekin.] | — | |
Damage Dealt +15% Damage Taken -35% 3% chance to inflict Poison on self upon suffering damage. Duration: 30s [Suitable for scalekin.] | — | |
Aetheric Burst Potency +25% 35% chance to recover TP upon completing a combo with a familiar instinctual skill. [Suitable for cloudkin.] | — | |
Damage Taken -10% TP Accumulation +30% [Suitable for beastkin, vilekin, seedkin, wavekin, and ashkin.] | — | |
Critical Hit Rate +35% Physical Damage Dealt +15% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Critical Hit Rate +25% Aetheric Burst Potency +20% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Maximum HP +30% Additional Effect: Restores 18% of HP upon consumption Grants one stack of Magic Vulnerability Down upon suffering damage. Magic Vulnerability Down Effect: Reduces magic damage taken by 5% Duration: 60s Maximum Stacks: 8 [Suitable for soulkin.] | — | |
Grants one stack of High Wire upon defeating an enemy. High Wire Effect: Increases damage dealt by 15% and reduces damage taken by 8% Duration: 60s Maximum Stacks: 4 [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Evasion +10% Aetheric Burst Potency +5% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, and ashkin.] | — | |
Evasion +15% Damage Taken -5% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, and ashkin.] | — | |
Evasion +5% Grants one stack of High Wire for each attack evaded. High Wire Effect: Increases damage dealt by 15% and reduces damage taken by 8% Duration: 60s Maximum Stacks: 4 [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, and ashkin.] | — | |
Aetheric Burst Potency +10% Grants one stack of Blink upon landing a critical hit. Blink Effect: Nullifies most physical attacks, reducing one stack per nullification Duration: 120s Maximum Stacks: 5 [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Haste +20% Grants one stack of High Wire for each combo completed with a familiar instinctual skill. High Wire Effect: Increases damage dealt by 15% and reduces damage taken by 8% Duration: 60s Maximum Stacks: 4 [Suitable for soulkin.] | — | |
Damage Dealt +30% Damage Taken -30% Inflicts Nightmare on self upon landing a critical hit. Duration: 30s [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Physical Vulnerability -40% Aetheric Burst Potency +20% [Suitable for scalekin.] | — | |
Evasion +25% 15% chance to grant Stoneskin upon evading an attack. Stoneskin Effect: Absorbs damage equivalent to 12% of maximum HP Duration: 60s [Suitable for soulkin.] | — | |
Damage Dealt +30% Physical Vulnerability -30% 3% chance to inflict Paralysis on self upon suffering damage. Duration: 30s [Suitable for vilekin.] | — | |
Maximum HP +50% Damage Taken -20% Additional Effect: Restores 26% of HP upon consumption 50% chance to grant one stack of Haste upon suffering damage. Haste Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 3% Duration: 60s Maximum Stacks: 5 [Suitable for seedkin.] | — | |
Haste +15% Damage Dealt +30% Additional Effect: Inflicts damage over time on self [Suitable for beastkin, vilekin, cloudkin, wavekin, and scalekin.] | — | |
Magic Vulnerability -30% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Magic Vulnerability -40% Aetheric Burst Potency +10% Maximum HP +15% Additional Effect: Restores 10% of HP upon consumption [Suitable for vilekin.] | — | |
Physical Damage Dealt +40% Inflicts Blind on self upon landing a critical hit. Duration: 30s [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Critical Hit Rate +25% Grants one stack of Damage Up upon landing a critical hit. Damage Up Effect: Increases damage dealt by 10% Duration: 60s Maximum Stacks: 5 [Suitable for soulkin.] | — | |
Damage Taken -30% Maximum HP +30% Additional Effect: Restores 18% of HP upon consumption 3% chance to inflict Petrification on self upon suffering damage. Duration: 30s [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, soulkin, and ashkin.] | — | |
Delivers blunt physical damage with a potency of 350 each time your familiar suffers physical damage. Counter damage is affected by physical damage increase effects of other feed and crucible items, and your familiar's strength. [Suitable for beastkin, vilekin, cloudkin, scalekin, and ashkin.] | — | |
Aetheric Burst Potency +10% 30% chance to recover TP upon completing a combo with a familiar instinctual skill. [Suitable for beastkin, vilekin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Grants Stoneskin when summoned by a beastmaster. Stoneskin Effect: Absorbs damage equivalent to 24% of maximum HP Duration: 60s [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Physical Vulnerability -30% Damage Dealt +10% 30% chance to recover TP upon completing a combo with a familiar instinctual skill. [Suitable for soulkin.] | — | |
Magic Damage Dealt +30% Aetheric Burst Potency +15% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Physical Damage Dealt +30% Aetheric Burst Potency +50% Maximum HP -80% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Slow +200% Physical Damage Dealt +50% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Slow +200% Magic Damage Dealt +50% [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, scalekin, and ashkin.] | — | |
Increases Familiar TP Gauge by 100 upon commencing battle or when summoned by a beastmaster during combat. [Suitable for cloudkin.] | — | |
Deals unaspected damage with a potency of 350 each time your familiar suffers magic damage. Counter damage is affected by magic damage increase effects of other feed and crucible items, and your familiar's intelligence. [Suitable for seedkin and wavekin.] | — | |
Maximum HP +30% Haste +15% Additional Effect: Restores 18% of HP upon consumption 30% chance to recover TP upon completing a combo with a familiar instinctual skill. [Suitable for vilekin.] | — | |
Maximum HP +30% Additional Effect: Restores 18% of HP upon consumption Additional Effect: Completely restores HP at campsites [Suitable for beastkin, vilekin, cloudkin, seedkin, wavekin, and scalekin.] | — |
Crucible Item
| Item | Effect | Sells |
|---|---|---|
Restores 10% of HP to self or familiar. | 32 | |
Restores 23% of HP to self or familiar. | 72 | |
Restores 36% of HP to self or familiar. | 113 | |
Restores 50% of HP to self or familiar. | 158 | |
Restores 10% of HP to self and nearby allies. | 63 | |
Restores 25% of HP to self and nearby allies. | 158 | |
Restores 40% of HP to self and nearby allies. | 252 | |
Instantly cures most instances of poison for self or familiar, restoring 25% of maximum HP upon success. ※Can only be used on Crucible battlegrounds. | 32 | |
Instantly cures most instances of petrification for familiar, restoring 50% of maximum HP upon success. Additionally grants Stoneskin. Stoneskin Effect: Absorbs damage totaling 50% of maximum HP Duration: 60s ※Can only be used on Crucible battlegrounds. | 32 | |
Instantly cures most instances of blindness for self or familiar, restoring 25% of maximum HP upon success. ※Can only be used on Crucible battlegrounds. | 32 | |
Increases poison resistance by 100% for self or familiar. Duration: 180s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 32 | |
Increases poison resistance by 100% for self and nearby allies. Duration: 300s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 50 | |
Increases paralysis resistance by 100% for self or familiar. Duration: 180s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 32 | |
Increases paralysis resistance by 100% for self and nearby allies. Duration: 300s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 50 | |
Increases blind resistance by 100% for self or familiar. Duration: 180s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 32 | |
Increases blind resistance by 100% for self and nearby allies. Duration: 300s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 50 | |
Increases petrification resistance by 100% for self or familiar. Duration: 180s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 32 | |
Increases petrification resistance by 100% for self and nearby allies. Duration: 300s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 50 | |
Increases sleep resistance by 100% for self or familiar. Duration: 180s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 32 | |
Increases sleep resistance by 100% for self and nearby allies. Duration: 300s Additional Effect: When carrying a crimson ribbon, restores 50% of target's total HP ※Can only be used on Crucible battlegrounds. | 50 | |
Revives an incapacitated familiar. ※Can only be used while traversing a Crucible board. | 135 | |
Creates a distraction, allowing escape from battle. Ineffective against elite enemies and bosses. Use by selecting “Flee” upon an enemy space. | 85 | |
Grants Reraise to self. Reraise Effect: 70% chance of automatic revival upon KO | 221 | |
Grants Reraise to self. Reraise Effect: 95% chance of automatic revival upon KO | 299 | |
Triples the loot drop rate for the next enemy space cleared. Duration: 30m ※Can only be used on Crucible battlegrounds. | 32 | |
Doubles the territory tokens earned for the next enemy space cleared. Duration: 30m ※Can only be used on Crucible battlegrounds. | 23 | |
Grants Tough Skin to self or familiar. Tough Skin Effect: Reduces damage taken by 20% Duration: 60s Additional Effect: When carrying an ice shield, duration increases to 90s ※Can only be used on Crucible battlegrounds. | 47 | |
Grants Hasty Spirit to self or familiar. Hasty Spirit Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15% Duration: 60s Additional Effect: When carrying thief's gloves, duration increases to 90s ※Can only be used on Crucible battlegrounds. | 43 | |
Grants Liquid Strength to self or familiar. Liquid Strength Effect: Increases physical damage dealt by 30% Duration: 15s ※Can only be used on Crucible battlegrounds. | 36 | |
Inflicts Stun while also granting Liquid Strength to self or familiar. Stun Duration: 15s Liquid Strength Effect: Increases physical damage dealt by 45% Duration: 30s ※Can only be used on Crucible battlegrounds. | 88 | |
Grants Liquid Magic to self or familiar. Liquid Magic Effect: Increases magic damage dealt by 30% Duration: 15s ※Can only be used on Crucible battlegrounds. | 23 | |
Inflicts Nightmare while also granting Liquid Magic to self or familiar. Nightmare Duration: 30s Liquid Magic Effect: Increases magic damage dealt by 50% Duration: 30s ※Can only be used on Crucible battlegrounds. | 50 | |
Grants Liquid Intensity to self or familiar. Liquid Intensity Effect: Increases critical hit rate by 30% Duration: 30s Additional Effect: When carrying silver specs, duration increases to 60s ※Can only be used on Crucible battlegrounds. | 20 | |
Inflicts Petrification while also granting Liquid Intensity to self or familiar. Petrification Duration: 15s Liquid Intensity Effect: Increases critical hit rate by 50% Duration: 30s Additional Effect: When carrying silver specs, duration increases to 60s ※Can only be used on Crucible battlegrounds. | 36 | |
Grants Liquid Evasion to self or familiar. Liquid Evasion Effect: Increases evasion by 25% Duration: 30s ※Can only be used on Crucible battlegrounds. | 21 | |
Inflicts Blind while also granting Liquid Evasion to self or familiar. Blind Duration: 30s Liquid Evasion Effect: Increases evasion by 25% Duration: 60s ※Can only be used on Crucible battlegrounds. | 36 | |
Grants Liquid Constitution while also restoring 10% of HP to self or familiar. Liquid Constitution Effect: Increases maximum HP by 20% Effect ends upon combat completion. ※Can only be used on Crucible battlegrounds. | 95 | |
Inflicts Pollen while also granting Liquid Constitution and restoring 10% of HP to self or familiar. Pollen Duration: 180s Liquid Constitution Effect: Increases maximum HP by 30% Effect ends upon combat completion. ※Can only be used on Crucible battlegrounds. | 140 | |
Grants Spirit of the Breathtaker to self. Spirit of the Breathtaker Effect: Increases movement speed by 20%, evasion by 5%, and poison resistance by 100% Effect ends upon combat completion. ※Can only be used on Crucible battlegrounds. | 225 | |
Grants 100 TP to self or familiar. Additional Effect: When carrying a spirited ring, grants 250 TP ※Can only be used on Crucible battlegrounds. | 43 | |
Grants Through Fire to self and nearby allies. Through Fire Effect: 50% chance to absorb fire damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 47 | |
Grants Through Fire to self and nearby allies. Through Fire Effect: 70% chance to absorb fire damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 95 | |
Grants Through Water to self and nearby allies. Through Water Effect: 50% chance to absorb water damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 47 | |
Grants Through Water to self and nearby allies. Through Water Effect: 70% chance to absorb water damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 95 | |
Grants Through Earth to self and nearby allies. Through Earth Effect: 50% chance to absorb earth damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 47 | |
Grants Through Earth to self and nearby allies. Through Earth Effect: 70% chance to absorb earth damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 95 | |
Grants Through Thunder to self and nearby allies. Through Thunder Effect: 50% chance to absorb lightning damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 47 | |
Grants Through Thunder to self and nearby allies. Through Thunder Effect: 70% chance to absorb lightning damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 95 | |
Grants Through Wind to self and nearby allies. Through Wind Effect: 50% chance to absorb wind damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 47 | |
Grants Through Wind to self and nearby allies. Through Wind Effect: 70% chance to absorb wind damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 95 | |
Grants Through Ice to self and nearby allies. Through Ice Effect: 50% chance to absorb ice damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 47 | |
Grants Through Ice to self and nearby allies. Through Ice Effect: 70% chance to absorb ice damage as HP Duration: 15s ※Can only be used on Crucible battlegrounds. | 95 | |
Deals ranged fire damage with a potency of 2,500 to target and all enemies within 12 yalms of it. Additional Effect: Targets suffering from Deep Freeze receive additional damage with a potency of 1,000 Damage is affected by magic damage increase effects of other beast gear, items, or abilities. ※Can only be used on Crucible battlegrounds. | 45 | |
Deals ranged ice damage with a potency of 2,000 to target and all enemies within 12 yalms of it. Additional Effect: Afflicts target with Deep Freeze Duration: 20s Damage is affected by magic damage increase effects of other beast gear, items, and abilities. ※Can only be used on Crucible battlegrounds. | 45 | |
Deals ranged water damage with a potency of 2,000 to target and all enemies within 12 yalms of it. Additional Effect: Removes one beneficial status from target, thereby granting 100 TP Damage is affected by magic damage increase effects of other beast gear, items, and abilities. ※Can only be used on Crucible battlegrounds. | 45 | |
Deals ranged lightning damage with a potency of 2,000 to target and all enemies within 12 yalms of it. Additional Effect: Afflicts target with Paralysis Duration: 30s Damage is affected by magic damage increase effects of other beast gear, items, and abilities. ※Can only be used on Crucible battlegrounds. | 45 | |
Deals ranged earth damage with a potency of 2,000 to target and all enemies within 12 yalms of it. Additional Effect: Afflicts target with Heavy Duration: 60s Damage is affected by magic damage increase effects of other beast gear, items, and abilities. ※Can only be used on Crucible battlegrounds. | 45 | |
Deals ranged wind damage with a potency of 2,000 to target and all enemies within 12 yalms of it. Additional Effect: 15-yalm knockback Damage is affected by magic damage increase effects of other beast gear, items, and abilities. ※Can only be used on Crucible battlegrounds. | 45 | |
Deals ranged piercing physical damage with a potency of 1,500 to target and all enemies within 12 yalms of it. Potency increases up to 3,300 as your maximum HP increases, and damage is partially absorbed as HP. ※Can only be used on Crucible battlegrounds. | 68 | |
Grants Life Siphon to self or familiar. Life Siphon Effect: Absorbs 10% of damage dealt as HP Duration: 60s Additional Effect: When carrying demonic armor, duration increases to 90s ※Can only be used on Crucible battlegrounds. | 378 | |
Grants Reflect to self or familiar. Reflect Effect: Reflects most magic attacks back at the caster Duration: 30s Additional Effect: When carrying a hexed hat, duration increases to 60s ※Can only be used on Crucible battlegrounds. | 81 | |
Grants five stacks of Blink to self or familiar. Blink Effect: Nullifies most physical attacks, reducing one stack per nullification Duration: 120s Spirit of the Breathtaker Effect: Grants three additional stacks ※Can only be used on Crucible battlegrounds. | 63 | |
Grants Sandstill to self. Sandstill Effect: Returns you to the moment combat commences upon incapacitation ※Can only be used outside of combat. | 315 | |
Calls down a Starstorm that deals fire damage with a potency of 3,000 to target and all enemies within 18 yalms of it. Additional Effect: Increases TP Gauge by 50 for every enemy hit Additional Effect: Reduces target's fire resistance by 20% Duration: 60s Damage is affected by magic damage increase effects of other beast gear, items, and abilities. ※Can only be used on Crucible battlegrounds. | 72 | |
Grants Auto-potion to self. Auto-potion Effect: Restores 40% of HP automatically when HP falls below 50% 50% chance for the effect to expire when triggered. Chance is reduced to 10% when under the effect of Spirit of the Breathtaker. Duration: 150s Additional Effect: When carrying thief's garb, duration increases to 240s ※Can only be used on Crucible battlegrounds. | 189 | |
Grants Auto-remedy to self. Auto-remedy Effect: Automatically cures the next status ailment suffered Duration: 240s ※Can only be used on Crucible battlegrounds. | 32 | |
Ensures all attacks deal magic damage. Effects also apply to familiars. Duration: 180s ※Can only be used on Crucible battlegrounds. | 63 | |
Ensures all attacks deliver physical damage. Effects also apply to familiars. Duration: 180s ※Can only be used on Crucible battlegrounds. | 63 |