treant piece, slug piece, sapling piece, diremite piece, biloko piece
Battle 29Move 7
Enemy pieces
treant piece
Weak to Blunt
Signature: Acorn BombNightmare
slug piece
Weak to Blunt
Signature: Aqueous Discharge
sapling piece
Weak to Blunt
Signature: Grab and GrowGrowing
diremite piece
Weak to Ice
Signature: SilkscreenHeavy
biloko piece
Weak to Ice
Signature: Natural Nurture
Weaknesses come straight from the game data (they match the in-game board preview). The star ratings the preview shows for Strength / Intelligence / resistances aren't decoded yet, and attack patterns beyond the signature action aren't in the data at all — that's what the write-up below is for.
Strategy
Mechanics
Treant Piece — standard enemy.
Suggested trio: Behemoth, Worm, Spriggan — AoE and an interrupt.
Abilities
- Rustling Breeze — glowing hands = side cones (middle safe); glowing face = frontal cone (sides safe)
- Falling Leaves — add waves
- Arboreal Storm — circle expanding into donuts — knocks up; wait for the first, then stand just outside the sand
- Acorn Bomb — spread AoE that sleeps
Waves
- Slugs — baited AoEs
- Sapling — gains regen + damage stacks forever — burn it fast (or Diremite to push it away)
- Biloko — Natural Nurture heals the boss ~5% — interrupt it
- Diremite — frontal lines
How to handle it
Borrow Soul Crush, swap to Behemoth. Meteor wave one; race the Sapling down; Snarl the pet for Acorn Bomb, interrupt the Biloko’s heal and focus it.
Source: Icy Veins — Beastmaster Crucible of the Unbroken guide.