Boss: Pas de Seul, succubus mage, succubus knight

Battle 6Boss of the boardMove 9

Enemy pieces

Pas de Seul
Weak to Piercing

Signature: Blood Rain

succubus mage
Weak to Fire

Signature: FanaticismDamage Up

succubus knight
Weak to Fire

Signature: Sweet Steel

Weaknesses come straight from the game data (they match the in-game board preview). The star ratings the preview shows for Strength / Intelligence / resistances aren't decoded yet, and attack patterns beyond the signature action aren't in the data at all — that's what the write-up below is for.

Strategy

draft · FC guide · updated 2026-09-12

Mechanics

Pas de Seul (weak to Piercing) with a succubus mage and succubus knight (both weak to Fire) — the boss of the board.

  • Blood Rain — glowing aura = donut, go in; no glow = go out.
  • Void Arrow — stand behind the boss and dodge the orb “pizza slices”.
  • Call Caress — tankbuster with a poison DoT.
  • Summon — spawns the adds. Burst the mage first so it can’t buff the boss.
  • Beguiling Mist — Sleep. Without immunity, stand in the centre of the room: that leaves enough time to run from the pheromones that spawn once the sleep ends.

Third Degree: type advantage matters here — Cu Sith (slashing/physical) into the piercing-weak boss is the pick.

Source: First Board of the Unbroken Crucible EASY Guide (Legendary Rank & Third Degree), via transcript.