gigantis piece, cyclops piece, congealed lightning, congealed kindling
Enemy pieces
Signature: Smashing StampDown for the Count
Signature: GlowerParalysis
Signature: Rupture
Signature: Rupture
Weaknesses come straight from the game data (they match the in-game board preview). The star ratings the preview shows for Strength / Intelligence / resistances aren't decoded yet, and attack patterns beyond the signature action aren't in the data at all — that's what the write-up below is for.
Strategy
Mechanics
Gigantis Piece — standard enemy.
Suggested trio: Gigantoad, Behemoth, Ice Golem — tankiness, AoE and an interrupt.
Abilities
- Gigantic Rage — crouch with club in front = circle; club overhead in both hands = rear half cleave; one-handed swing = front half cleave. All knock back
- Smashing Stamp — marker: frontal line with a small red box near the boss that kills a slime standing in it and absorbs its element
Adds
- Slime — casts Rupture — self-destructs unless interrupted; crushed slimes split into tiny ones (Shield Charge / Meteor)
- Cyclops — Camaraderie heals the boss 5% unless interrupted; frontal lines
How to handle it
Borrow Soul Crush, swap to Gigantoad. Until you know the animations, stand off to the side and move on the telegraph. Bait Smashing Stamp onto a slime of the opposite element to the club (same element makes it grow); after the crush a lightning club leaves a tower under you (stay in), a fire club leaves an AoE (move). With two slimes: crush one, interrupt the other, crush it on the next Stamp.
Source: Icy Veins — Beastmaster Crucible of the Unbroken guide.