behemoth piece, giant piece, lightning sprite

Battle 43Move 13 (random tile)

Enemy pieces

behemoth piece
Weak to Earth

Signature: Ecliptic Meteor

giant piece
Weak to Lightning

Signature: Grand Sword

lightning sprite
Weak to Earth

Signature: Cross ChargeParalysis

Weaknesses come straight from the game data (they match the in-game board preview). The star ratings the preview shows for Strength / Intelligence / resistances aren't decoded yet, and attack patterns beyond the signature action aren't in the data at all — that's what the write-up below is for.

Strategy

draft · Icy Veins (summarised) · updated 2026-09-18

Mechanics

Behemoth Piece — possible triple-card fight.

Suggested trio: Golem, Worm, Ghost — tankiness and a cleanse.

Abilities

  • Meteor Impact — drops five rocks on you; a rock explodes if too close to another — keep at least one for later
  • Lightning Barrage — two rings to a tower — stand by a tower to transfer, step away when its circle appears
  • Charybdis — arm raised = circle, on the ground = donut
  • Ecliptic Meteor — you and your pet must each be behind a rock
  • Meteor — multi-hit stack marker (no rocks)

Adds

  • Lightning Sprite — boss immune until all are dead; cross attacks and lightning puddles (the puddles charge towers, the crosses don’t)
  • Giant — Grand Sword — frontal cone that destroys rocks it hits

How to handle it

Energy Towers gain rings from puddles and Barrage; interact to release, and at three rings they detonate and stun. Otherwise a standard Behemoth — it dies quickly.

Source: Icy Veins — Beastmaster Crucible of the Unbroken guide.